Exoskeleton simulator project finished

The last month my girlfriend and I had been working on a system to capture leg movement and animate a skeleton together with a exoskeleton.

The motivation was to improve the “mobility in the city”. We found that people using a wheelchair often fell “unequal” as they are simply not on the same height as “normal” people. We ended up designing an exoskeleton and software to investigate the leg movement.

The details for this project can now be found on the project page.


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